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We simulated Oakleigh Cannons vs Avondale Heights 100,000 times. Oakleigh Cannons won 44,702 of them (44.7%), the draw came up 24.1% of the time and Avondale Heights won 31.2%. No single score is common: 1-1 is the likeliest at 11.1%, while the likeliest Oakleigh Cannons win is 2-1 (9%). Both teams score in 59% of simulations.
Full time 0-0. Before kick-off the simulations had the draw at 24.1% and gave this exact score 5.3%.
| Oakleigh Cannons win | 44.7% |
|---|---|
| Draw | 24.1% |
| Avondale Heights win | 31.2% |
| Most likely score | 1-1 (11.1%) |
| Expected goals | 1.65 – 1.34 |
| Both teams to score | 59% |
| Over 1.5 goals | 79.6% |
| Over 2.5 goals | 57% |
|---|---|
| Over 3.5 goals | 34.9% |
| Oakleigh Cannons score first | 52.6% |
| Avondale Heights score first | 42% |
| Oakleigh Cannons clean sheet | 26.7% |
| Avondale Heights clean sheet | 19.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420713143 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Oakleigh Cannons are favourites. They win 44.7% of our 100,000 simulations, against 24.1% for the draw and 31.2% for Avondale Heights. Including the draw, Oakleigh Cannons avoid defeat 68.8% of the time.
1-1, which came up in 11.1% of simulations. Next are 2-1 (9%) and 1-0 (8.3%). The likeliest Oakleigh Cannons win is 2-1 (9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 59% of simulations. Oakleigh Cannons keep a clean sheet 26.7% of the time and Avondale Heights 19.7%.
The simulations average 2.98 goals: 1.65 for Oakleigh Cannons and 1.34 for Avondale Heights. Over 1.5 goals lands 79.6% of the time, over 2.5 goals 57% and over 3.5 goals 34.9%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.