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We simulated Orlando Pirates vs African Stars 100,000 times. Orlando Pirates won 85,020 of them (85%), the draw came up 11.6% of the time and African Stars won 3.4%. The most likely score is 2-0 (18.8%), and both teams score in 23.5% of simulations.
Full time 4-0. Before kick-off the simulations had Orlando Pirates winning 85% and gave this exact score 9.7%.
| Orlando Pirates win | 85% |
|---|---|
| Draw | 11.6% |
| African Stars win | 3.4% |
| Most likely score | 2-0 (18.8%) |
| Expected goals | 2.48 – 0.30 |
| Both teams to score | 23.5% |
| Over 1.5 goals | 75.9% |
| Over 2.5 goals | 52.4% |
|---|---|
| Over 3.5 goals | 30.6% |
| Orlando Pirates score first | 83.3% |
| African Stars score first | 10.5% |
| Orlando Pirates clean sheet | 74% |
| African Stars clean sheet | 8.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420713725 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Orlando Pirates are favourites. They win 85% of our 100,000 simulations, against 11.6% for the draw and 3.4% for African Stars. Including the draw, Orlando Pirates avoid defeat 96.6% of the time.
2-0, which came up in 18.8% of simulations. Next are 1-0 (15.7%) and 3-0 (15.5%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 23.5% of simulations. Orlando Pirates keep a clean sheet 74% of the time and African Stars 8.8%.
The simulations average 2.79 goals: 2.48 for Orlando Pirates and 0.30 for African Stars. Over 1.5 goals lands 75.9% of the time, over 2.5 goals 52.4% and over 3.5 goals 30.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.