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We simulated Panevėžys vs Banga 100,000 times. Panevėžys won 38,147 of them (38.2%), the draw came up 28.3% of the time and Banga won 33.5%. No single score is common: 1-1 is the likeliest at 13.4%, while the likeliest Panevėžys win is 1-0 (9.9%). Both teams score in 51.4% of simulations.
Full time 2-1. Before kick-off the simulations had Panevėžys winning 38.2% and gave this exact score 8.2%.
| Panevėžys win | 38.2% |
|---|---|
| Draw | 28.3% |
| Banga win | 33.5% |
| Most likely score | 1-1 (13.4%) |
| Expected goals | 1.31 – 1.21 |
| Both teams to score | 51.4% |
| Over 1.5 goals | 72% |
| Over 2.5 goals | 45.8% |
|---|---|
| Over 3.5 goals | 24.6% |
| Panevėžys score first | 46.8% |
| Banga score first | 44.6% |
| Panevėžys clean sheet | 30.3% |
| Banga clean sheet | 27.5% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420566150 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Panevėžys are favourites. They win 38.2% of our 100,000 simulations, against 28.3% for the draw and 33.5% for Banga. Including the draw, Panevėžys avoid defeat 66.5% of the time.
1-1, which came up in 13.4% of simulations. Next are 1-0 (9.9%) and 0-0 (9.1%). The likeliest Panevėžys win is 1-0 (9.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 51.4% of simulations. Panevėžys keep a clean sheet 30.3% of the time and Banga 27.5%.
The simulations average 2.51 goals: 1.31 for Panevėžys and 1.21 for Banga. Over 1.5 goals lands 72% of the time, over 2.5 goals 45.8% and over 3.5 goals 24.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.