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We simulated Panserraikos vs Apollon Pontou FC 100,000 times. Panserraikos won 81,912 of them (81.9%), the draw came up 14.3% of the time and Apollon Pontou FC won 3.8%. The most likely score is 2-0 (20.3%), and both teams score in 20.2% of simulations.
This match has kicked off. These are the numbers from the last simulation before kick-off.
| Panserraikos win | 81.9% |
|---|---|
| Draw | 14.3% |
| Apollon Pontou FC win | 3.8% |
| Most likely score | 2-0 (20.3%) |
| Expected goals | 2.18 – 0.26 |
| Both teams to score | 20.2% |
| Over 1.5 goals | 69.3% |
| Over 2.5 goals | 43.9% |
|---|---|
| Over 3.5 goals | 23.1% |
| Panserraikos score first | 81.5% |
| Apollon Pontou FC score first | 9.7% |
| Panserraikos clean sheet | 76.8% |
| Apollon Pontou FC clean sheet | 11.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420713775 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Panserraikos are favourites. They win 81.9% of our 100,000 simulations, against 14.3% for the draw and 3.8% for Apollon Pontou FC. Including the draw, Panserraikos avoid defeat 96.2% of the time.
2-0, which came up in 20.3% of simulations. Next are 1-0 (19.3%) and 3-0 (14.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 20.2% of simulations. Panserraikos keep a clean sheet 76.8% of the time and Apollon Pontou FC 11.8%.
The simulations average 2.44 goals: 2.18 for Panserraikos and 0.26 for Apollon Pontou FC. Over 1.5 goals lands 69.3% of the time, over 2.5 goals 43.9% and over 3.5 goals 23.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.