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We simulated Peterborough United vs Colchester United 100,000 times. Peterborough United won 60,673 of them (60.7%), the draw came up 19.3% of the time and Colchester United won 20%. The most likely score is 2-1 (9.6%), and both teams score in 58.8% of simulations.
Full time 3-1. Before kick-off the simulations had Peterborough United winning 60.7% and gave this exact score 6.9%.
| Peterborough United win | 60.7% |
|---|---|
| Draw | 19.3% |
| Colchester United win | 20% |
| Most likely score | 2-1 (9.6%) |
| Expected goals | 2.14 – 1.13 |
| Both teams to score | 58.8% |
| Over 1.5 goals | 83% |
| Over 2.5 goals | 63.2% |
|---|---|
| Over 3.5 goals | 41.4% |
| Peterborough United score first | 67.5% |
| Colchester United score first | 29.1% |
| Peterborough United clean sheet | 32.5% |
| Colchester United clean sheet | 12.1% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420657237 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Peterborough United are favourites. They win 60.7% of our 100,000 simulations, against 19.3% for the draw and 20% for Colchester United. Including the draw, Peterborough United avoid defeat 80% of the time.
2-1, which came up in 9.6% of simulations. Next are 1-1 (8.7%) and 1-0 (8.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 58.8% of simulations. Peterborough United keep a clean sheet 32.5% of the time and Colchester United 12.1%.
The simulations average 3.28 goals: 2.14 for Peterborough United and 1.13 for Colchester United. Over 1.5 goals lands 83% of the time, over 2.5 goals 63.2% and over 3.5 goals 41.4%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.