Join The Team!
A signing like no other...
We simulated Port FC vs Persib 100,000 times. Port FC won 38,830 of them (38.8%), the draw came up 28.6% of the time and Persib won 32.6%. No single score is common: 1-1 is the likeliest at 13.5%, while the likeliest Port FC win is 1-0 (8.9%). Both teams score in 53.8% of simulations.
Full time 1-3. Before kick-off the simulations had Persib winning 32.6% and gave this exact score 3.2%.
| Port FC win | 38.8% |
|---|---|
| Draw | 28.6% |
| Persib win | 32.6% |
| Most likely score | 1-1 (13.5%) |
| Expected goals | 1.38 – 1.24 |
| Both teams to score | 53.8% |
| Over 1.5 goals | 74.4% |
| Over 2.5 goals | 48.4% |
|---|---|
| Over 3.5 goals | 26.8% |
| Port FC score first | 48.2% |
| Persib score first | 43.3% |
| Port FC clean sheet | 29.3% |
| Persib clean sheet | 25.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420690498 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Port FC are favourites. They win 38.8% of our 100,000 simulations, against 28.6% for the draw and 32.6% for Persib. Including the draw, Port FC avoid defeat 67.4% of the time.
1-1, which came up in 13.5% of simulations. Next are 1-0 (8.9%) and 0-0 (8.8%). The likeliest Port FC win is 1-0 (8.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 53.8% of simulations. Port FC keep a clean sheet 29.3% of the time and Persib 25.7%.
The simulations average 2.61 goals: 1.38 for Port FC and 1.24 for Persib. Over 1.5 goals lands 74.4% of the time, over 2.5 goals 48.4% and over 3.5 goals 26.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.