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We simulated Portadown vs Ballymena United 100,000 times. Ballymena United won 47,212 of them (47.2%), the draw came up 25% of the time and Portadown won 27.8%. No single score is common: 1-1 is the likeliest at 11.7%, while the likeliest Ballymena United win is 0-1 (9.6%). Both teams score in 55.5% of simulations.
| Portadown win | 27.8% |
|---|---|
| Draw | 25% |
| Ballymena United win | 47.2% |
| Most likely score | 1-1 (11.7%) |
| Expected goals | 1.19 – 1.63 |
| Both teams to score | 55.5% |
| Over 1.5 goals | 77% |
| Over 2.5 goals | 53.1% |
|---|---|
| Over 3.5 goals | 31.1% |
| Portadown score first | 34.8% |
| Ballymena United score first | 58.8% |
| Portadown clean sheet | 20.1% |
| Ballymena United clean sheet | 30.9% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420611301 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Ballymena United are favourites. They win 47.2% of our 100,000 simulations, against 25% for the draw and 27.8% for Portadown. Including the draw, Ballymena United avoid defeat 72.2% of the time.
1-1, which came up in 11.7% of simulations. Next are 0-1 (9.6%) and 1-2 (9.2%). The likeliest Ballymena United win is 0-1 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 55.5% of simulations. Portadown keep a clean sheet 20.1% of the time and Ballymena United 30.9%.
The simulations average 2.81 goals: 1.19 for Portadown and 1.63 for Ballymena United. Over 1.5 goals lands 77% of the time, over 2.5 goals 53.1% and over 3.5 goals 31.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.