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We simulated Progresul Spartac vs Petrolul 52 100,000 times. Petrolul 52 won 85,402 of them (85.4%), the draw came up 9.7% of the time and Progresul Spartac won 4.9%. The most likely score is 0-3 (11.9%), and both teams score in 43.1% of simulations.
Full time 0-6. Before kick-off the simulations had Petrolul 52 winning 85.4% and gave this exact score 3%.
| Progresul Spartac win | 4.9% |
|---|---|
| Draw | 9.7% |
| Petrolul 52 win | 85.4% |
| Most likely score | 0-3 (11.9%) |
| Expected goals | 0.61 – 3.09 |
| Both teams to score | 43.1% |
| Over 1.5 goals | 87.6% |
| Over 2.5 goals | 70.8% |
|---|---|
| Over 3.5 goals | 50.2% |
| Progresul Spartac score first | 13.4% |
| Petrolul 52 score first | 84.1% |
| Progresul Spartac clean sheet | 4.9% |
| Petrolul 52 clean sheet | 54.4% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420675976 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Petrolul 52 are favourites. They win 85.4% of our 100,000 simulations, against 9.7% for the draw and 4.9% for Progresul Spartac. Including the draw, Petrolul 52 avoid defeat 95.1% of the time.
0-3, which came up in 11.9% of simulations. Next are 0-2 (11.8%) and 0-4 (9.2%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 43.1% of simulations. Progresul Spartac keep a clean sheet 4.9% of the time and Petrolul 52 54.4%.
The simulations average 3.70 goals: 0.61 for Progresul Spartac and 3.09 for Petrolul 52. Over 1.5 goals lands 87.6% of the time, over 2.5 goals 70.8% and over 3.5 goals 50.2%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.