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We simulated QFC U20 vs América RN U20 100,000 times. QFC U20 won 44,041 of them (44%), the draw came up 26% of the time and América RN U20 won 30%. No single score is common: 1-1 is the likeliest at 12.1%, while the likeliest QFC U20 win is 2-1 (9%). Both teams score in 58.7% of simulations.
Full time 1-1. Before kick-off the simulations had the draw at 26% and gave this exact score 12.1%.
| QFC U20 win | 44% |
|---|---|
| Draw | 26% |
| América RN U20 win | 30% |
| Most likely score | 1-1 (12.1%) |
| Expected goals | 1.62 – 1.30 |
| Both teams to score | 58.7% |
| Over 1.5 goals | 79.5% |
| Over 2.5 goals | 55.7% |
|---|---|
| Over 3.5 goals | 33.6% |
| QFC U20 score first | 47.6% |
| América RN U20 score first | 45.9% |
| QFC U20 clean sheet | 27.6% |
| América RN U20 clean sheet | 20.2% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420724982 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
QFC U20 are favourites. They win 44% of our 100,000 simulations, against 26% for the draw and 30% for América RN U20. Including the draw, QFC U20 avoid defeat 70.1% of the time.
1-1, which came up in 12.1% of simulations. Next are 2-1 (9%) and 1-0 (7.9%). The likeliest QFC U20 win is 2-1 (9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 58.7% of simulations. QFC U20 keep a clean sheet 27.6% of the time and América RN U20 20.2%.
The simulations average 2.93 goals: 1.62 for QFC U20 and 1.30 for América RN U20. Over 1.5 goals lands 79.5% of the time, over 2.5 goals 55.7% and over 3.5 goals 33.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Bet365), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.