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We simulated Rapid Bucuresti vs Genoa 100,000 times. Rapid Bucuresti won 52,410 of them (52.4%), the draw came up 23.7% of the time and Genoa won 23.9%. No single score is common: 1-1 is the likeliest at 11.1%, while the likeliest Rapid Bucuresti win is 1-0 (10.5%). Both teams score in 53.9% of simulations.
Full time 2-0. Before kick-off the simulations had Rapid Bucuresti winning 52.4% and gave this exact score 8.9%.
| Rapid Bucuresti win | 52.4% |
|---|---|
| Draw | 23.7% |
| Genoa win | 23.9% |
| Most likely score | 1-1 (11.1%) |
| Expected goals | 1.73 – 1.08 |
| Both teams to score | 53.9% |
| Over 1.5 goals | 76.8% |
| Over 2.5 goals | 53.2% |
|---|---|
| Over 3.5 goals | 31.2% |
| Rapid Bucuresti score first | 56.4% |
| Genoa score first | 37.6% |
| Rapid Bucuresti clean sheet | 34.2% |
| Genoa clean sheet | 18.1% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420725513 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Rapid Bucuresti are favourites. They win 52.4% of our 100,000 simulations, against 23.7% for the draw and 23.9% for Genoa. Including the draw, Rapid Bucuresti avoid defeat 76.1% of the time.
1-1, which came up in 11.1% of simulations. Next are 1-0 (10.5%) and 2-1 (9.5%). The likeliest Rapid Bucuresti win is 1-0 (10.5%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 53.9% of simulations. Rapid Bucuresti keep a clean sheet 34.2% of the time and Genoa 18.1%.
The simulations average 2.81 goals: 1.73 for Rapid Bucuresti and 1.08 for Genoa. Over 1.5 goals lands 76.8% of the time, over 2.5 goals 53.2% and over 3.5 goals 31.2%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.