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We simulated Rapperswil-Jona vs Stade Nyonnais 100,000 times. Rapperswil-Jona won 62,811 of them (62.8%), the draw came up 20.1% of the time and Stade Nyonnais won 17.1%. The most likely score is 2-1 (9.4%), and both teams score in 61.7% of simulations.
Full time 1-4. Before kick-off the simulations had Stade Nyonnais winning 17.1%. This exact score was outside the 15 likeliest.
| Rapperswil-Jona win | 62.8% |
|---|---|
| Draw | 20.1% |
| Stade Nyonnais win | 17.1% |
| Most likely score | 2-1 (9.4%) |
| Expected goals | 2.33 – 1.15 |
| Both teams to score | 61.7% |
| Over 1.5 goals | 86.4% |
| Over 2.5 goals | 67.1% |
|---|---|
| Over 3.5 goals | 45.7% |
| Rapperswil-Jona score first | 66.8% |
| Stade Nyonnais score first | 29.3% |
| Rapperswil-Jona clean sheet | 32.1% |
| Stade Nyonnais clean sheet | 10.1% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420668799 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Rapperswil-Jona are favourites. They win 62.8% of our 100,000 simulations, against 20.1% for the draw and 17.1% for Stade Nyonnais. Including the draw, Rapperswil-Jona avoid defeat 82.9% of the time.
2-1, which came up in 9.4% of simulations. Next are 1-1 (8.9%) and 2-0 (8.4%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 61.7% of simulations. Rapperswil-Jona keep a clean sheet 32.1% of the time and Stade Nyonnais 10.1%.
The simulations average 3.48 goals: 2.33 for Rapperswil-Jona and 1.15 for Stade Nyonnais. Over 1.5 goals lands 86.4% of the time, over 2.5 goals 67.1% and over 3.5 goals 45.7%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.