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We simulated Real Betis U19 vs Feyenoord U19 100,000 times. Real Betis U19 won 65,796 of them (65.8%), the draw came up 19.2% of the time and Feyenoord U19 won 15%. The most likely score is 2-1 (9.2%), and both teams score in 61.8% of simulations.
Full time 1-4. Before kick-off the simulations had Feyenoord U19 winning 15%. This exact score was outside the 15 likeliest.
| Real Betis U19 win | 65.8% |
|---|---|
| Draw | 19.2% |
| Feyenoord U19 win | 15% |
| Most likely score | 2-1 (9.2%) |
| Expected goals | 2.47 – 1.12 |
| Both teams to score | 61.8% |
| Over 1.5 goals | 87.6% |
| Over 2.5 goals | 69% |
|---|---|
| Over 3.5 goals | 47.9% |
| Real Betis U19 score first | 62.7% |
| Feyenoord U19 score first | 33.6% |
| Real Betis U19 clean sheet | 33.1% |
| Feyenoord U19 clean sheet | 8.9% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420709811 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Real Betis U19 are favourites. They win 65.8% of our 100,000 simulations, against 19.2% for the draw and 15% for Feyenoord U19. Including the draw, Real Betis U19 avoid defeat 85% of the time.
2-1, which came up in 9.2% of simulations. Next are 1-1 (8.4%) and 2-0 (8.4%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 61.8% of simulations. Real Betis U19 keep a clean sheet 33.1% of the time and Feyenoord U19 8.9%.
The simulations average 3.58 goals: 2.47 for Real Betis U19 and 1.12 for Feyenoord U19. Over 1.5 goals lands 87.6% of the time, over 2.5 goals 69% and over 3.5 goals 47.9%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.