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We simulated Richmond Kickers vs Charlotte Independence 100,000 times. Charlotte Independence won 50,848 of them (50.9%), the draw came up 20.6% of the time and Richmond Kickers won 28.5%. The most likely score is 1-2 (9%), and both teams score in 64.8% of simulations.
Full time 1-2. Before kick-off the simulations had Charlotte Independence winning 50.9% and gave this exact score 9%.
| Richmond Kickers win | 28.5% |
|---|---|
| Draw | 20.6% |
| Charlotte Independence win | 50.9% |
| Most likely score | 1-2 (9%) |
| Expected goals | 1.44 – 1.99 |
| Both teams to score | 64.8% |
| Over 1.5 goals | 84.9% |
| Over 2.5 goals | 66.3% |
|---|---|
| Over 3.5 goals | 44.8% |
| Richmond Kickers score first | 38.5% |
| Charlotte Independence score first | 58.6% |
| Richmond Kickers clean sheet | 14% |
| Charlotte Independence clean sheet | 24% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420523140 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Charlotte Independence are favourites. They win 50.9% of our 100,000 simulations, against 20.6% for the draw and 28.5% for Richmond Kickers. Including the draw, Charlotte Independence avoid defeat 71.5% of the time.
1-2, which came up in 9% of simulations. Next are 1-1 (8.8%) and 0-1 (7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 64.8% of simulations. Richmond Kickers keep a clean sheet 14% of the time and Charlotte Independence 24%.
The simulations average 3.43 goals: 1.44 for Richmond Kickers and 1.99 for Charlotte Independence. Over 1.5 goals lands 84.9% of the time, over 2.5 goals 66.3% and over 3.5 goals 44.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.