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We simulated Santa Ana vs Pitbulls 100,000 times. Santa Ana won 48,850 of them (48.9%), the draw came up 25.6% of the time and Pitbulls won 25.6%. No single score is common: 1-1 is the likeliest at 12%, while the likeliest Santa Ana win is 2-1 (9.4%). Both teams score in 55.9% of simulations.
Full time 2-1. Before kick-off the simulations had Santa Ana winning 48.9% and gave this exact score 9.4%.
| Santa Ana win | 48.9% |
|---|---|
| Draw | 25.6% |
| Pitbulls win | 25.6% |
| Most likely score | 1-1 (12%) |
| Expected goals | 1.68 – 1.15 |
| Both teams to score | 55.9% |
| Over 1.5 goals | 77.9% |
| Over 2.5 goals | 53.6% |
|---|---|
| Over 3.5 goals | 31.6% |
| Santa Ana score first | 54.5% |
| Pitbulls score first | 38.7% |
| Santa Ana clean sheet | 31.9% |
| Pitbulls clean sheet | 19% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420599311 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Santa Ana are favourites. They win 48.9% of our 100,000 simulations, against 25.6% for the draw and 25.6% for Pitbulls. Including the draw, Santa Ana avoid defeat 74.5% of the time.
1-1, which came up in 12% of simulations. Next are 2-1 (9.4%) and 1-0 (9.2%). The likeliest Santa Ana win is 2-1 (9.4%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 55.9% of simulations. Santa Ana keep a clean sheet 31.9% of the time and Pitbulls 19%.
The simulations average 2.83 goals: 1.68 for Santa Ana and 1.15 for Pitbulls. Over 1.5 goals lands 77.9% of the time, over 2.5 goals 53.6% and over 3.5 goals 31.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.