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We simulated Singbury Warriors vs Nakhon Pathom 100,000 times. Nakhon Pathom won 77,823 of them (77.8%), the draw came up 13.4% of the time and Singbury Warriors won 8.8%. The most likely score is 0-2 (9.6%), and both teams score in 54.8% of simulations.
Full time 0-8. Before kick-off the simulations had Nakhon Pathom winning 77.8%. This exact score was outside the 15 likeliest.
| Singbury Warriors win | 8.8% |
|---|---|
| Draw | 13.4% |
| Nakhon Pathom win | 77.8% |
| Most likely score | 0-2 (9.6%) |
| Expected goals | 0.88 – 2.89 |
| Both teams to score | 54.8% |
| Over 1.5 goals | 88.6% |
| Over 2.5 goals | 72% |
|---|---|
| Over 3.5 goals | 51.7% |
| Singbury Warriors score first | 22.6% |
| Nakhon Pathom score first | 74.7% |
| Singbury Warriors clean sheet | 5.9% |
| Nakhon Pathom clean sheet | 41.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420732112 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Nakhon Pathom are favourites. They win 77.8% of our 100,000 simulations, against 13.4% for the draw and 8.8% for Singbury Warriors. Including the draw, Nakhon Pathom avoid defeat 91.2% of the time.
0-2, which came up in 9.6% of simulations. Next are 0-3 (9.1%) and 1-2 (8.3%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 54.8% of simulations. Singbury Warriors keep a clean sheet 5.9% of the time and Nakhon Pathom 41.7%.
The simulations average 3.77 goals: 0.88 for Singbury Warriors and 2.89 for Nakhon Pathom. Over 1.5 goals lands 88.6% of the time, over 2.5 goals 72% and over 3.5 goals 51.7%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.