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We simulated Skanste vs Metta / LU 100,000 times. Metta / LU won 88,591 of them (88.6%), the draw came up 7.3% of the time and Skanste won 4.1%. The most likely score is 0-3 (9.9%), and both teams score in 50.3% of simulations.
Full time 1-2. Before kick-off the simulations had Metta / LU winning 88.6% and gave this exact score 6%.
| Skanste win | 4.1% |
|---|---|
| Draw | 7.3% |
| Metta / LU win | 88.6% |
| Most likely score | 0-3 (9.9%) |
| Expected goals | 0.74 – 3.70 |
| Both teams to score | 50.3% |
| Over 1.5 goals | 92.9% |
| Over 2.5 goals | 81.1% |
|---|---|
| Over 3.5 goals | 63.9% |
| Skanste score first | 16.7% |
| Metta / LU score first | 82.2% |
| Skanste clean sheet | 2.7% |
| Metta / LU clean sheet | 48.1% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420532837 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Metta / LU are favourites. They win 88.6% of our 100,000 simulations, against 7.3% for the draw and 4.1% for Skanste. Including the draw, Metta / LU avoid defeat 95.9% of the time.
0-3, which came up in 9.9% of simulations. Next are 0-4 (9.1%) and 0-2 (8.2%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 50.3% of simulations. Skanste keep a clean sheet 2.7% of the time and Metta / LU 48.1%.
The simulations average 4.43 goals: 0.74 for Skanste and 3.70 for Metta / LU. Over 1.5 goals lands 92.9% of the time, over 2.5 goals 81.1% and over 3.5 goals 63.9%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.