Join The Team!
A signing like no other...
We simulated Slough Town vs Walton & Hersham 100,000 times. Slough Town won 42,528 of them (42.5%), the draw came up 23.2% of the time and Walton & Hersham won 34.3%. No single score is common: 1-1 is the likeliest at 10.2%, while the likeliest Slough Town win is 2-1 (8.6%). Both teams score in 64.1% of simulations.
| Slough Town win | 42.5% |
|---|---|
| Draw | 23.2% |
| Walton & Hersham win | 34.3% |
| Most likely score | 1-1 (10.2%) |
| Expected goals | 1.73 – 1.53 |
| Both teams to score | 64.1% |
| Over 1.5 goals | 83.5% |
| Over 2.5 goals | 63% |
|---|---|
| Over 3.5 goals | 41.1% |
| Slough Town score first | 56.4% |
| Walton & Hersham score first | 39.5% |
| Slough Town clean sheet | 22% |
| Walton & Hersham clean sheet | 18.1% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420623358 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Slough Town are favourites. They win 42.5% of our 100,000 simulations, against 23.2% for the draw and 34.3% for Walton & Hersham. Including the draw, Slough Town avoid defeat 65.7% of the time.
1-1, which came up in 10.2% of simulations. Next are 2-1 (8.6%) and 1-2 (7.7%). The likeliest Slough Town win is 2-1 (8.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 64.1% of simulations. Slough Town keep a clean sheet 22% of the time and Walton & Hersham 18.1%.
The simulations average 3.26 goals: 1.73 for Slough Town and 1.53 for Walton & Hersham. Over 1.5 goals lands 83.5% of the time, over 2.5 goals 63% and over 3.5 goals 41.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.