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We simulated Sollentuna vs Arlanda 100,000 times. Arlanda won 45,626 of them (45.6%), the draw came up 24.4% of the time and Sollentuna won 29.9%. No single score is common: 1-1 is the likeliest at 11%, while the likeliest Arlanda win is 1-2 (9%). Both teams score in 62.2% of simulations.
Full time 2-1. Before kick-off the simulations had Sollentuna winning 29.9% and gave this exact score 7.2%.
| Sollentuna win | 29.9% |
|---|---|
| Draw | 24.4% |
| Arlanda win | 45.6% |
| Most likely score | 1-1 (11%) |
| Expected goals | 1.39 – 1.76 |
| Both teams to score | 62.2% |
| Over 1.5 goals | 82.5% |
| Over 2.5 goals | 60.7% |
|---|---|
| Over 3.5 goals | 38.6% |
| Sollentuna score first | 34.6% |
| Arlanda score first | 60.3% |
| Sollentuna clean sheet | 17.6% |
| Arlanda clean sheet | 25.3% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420542292 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Arlanda are favourites. They win 45.6% of our 100,000 simulations, against 24.4% for the draw and 29.9% for Sollentuna. Including the draw, Arlanda avoid defeat 70.1% of the time.
1-1, which came up in 11% of simulations. Next are 1-2 (9%) and 2-1 (7.2%). The likeliest Arlanda win is 1-2 (9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 62.2% of simulations. Sollentuna keep a clean sheet 17.6% of the time and Arlanda 25.3%.
The simulations average 3.15 goals: 1.39 for Sollentuna and 1.76 for Arlanda. Over 1.5 goals lands 82.5% of the time, over 2.5 goals 60.7% and over 3.5 goals 38.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.