Join The Team!
A signing like no other...
We simulated Stockport County vs Tranmere Rovers 100,000 times. Stockport County won 68,312 of them (68.3%), the draw came up 19.7% of the time and Tranmere Rovers won 12%. The most likely score is 2-0 (10.7%), and both teams score in 53.7% of simulations.
| Stockport County win | 68.3% |
|---|---|
| Draw | 19.7% |
| Tranmere Rovers win | 12% |
| Most likely score | 2-0 (10.7%) |
| Expected goals | 2.34 – 0.89 |
| Both teams to score | 53.7% |
| Over 1.5 goals | 83.7% |
| Over 2.5 goals | 62.2% |
|---|---|
| Over 3.5 goals | 40.3% |
| Stockport County score first | 69.3% |
| Tranmere Rovers score first | 25.4% |
| Stockport County clean sheet | 41.3% |
| Tranmere Rovers clean sheet | 10.1% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420657162 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Stockport County are favourites. They win 68.3% of our 100,000 simulations, against 19.7% for the draw and 12% for Tranmere Rovers. Including the draw, Stockport County avoid defeat 88% of the time.
2-0, which came up in 10.7% of simulations. Next are 2-1 (9.4%) and 1-1 (9.2%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 53.7% of simulations. Stockport County keep a clean sheet 41.3% of the time and Tranmere Rovers 10.1%.
The simulations average 3.23 goals: 2.34 for Stockport County and 0.89 for Tranmere Rovers. Over 1.5 goals lands 83.7% of the time, over 2.5 goals 62.2% and over 3.5 goals 40.3%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.