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We simulated Swansea City U21 vs Peterborough United U21 100,000 times. Swansea City U21 won 60,446 of them (60.5%), the draw came up 18.4% of the time and Peterborough United U21 won 21.1%. The most likely score is 2-1 (8.7%), and both teams score in 69% of simulations.
Full time 2-3. Before kick-off the simulations had Peterborough United U21 winning 21.1% and gave this exact score 2.9%.
| Swansea City U21 win | 60.5% |
|---|---|
| Draw | 18.4% |
| Peterborough United U21 win | 21.1% |
| Most likely score | 2-1 (8.7%) |
| Expected goals | 2.49 – 1.43 |
| Both teams to score | 69% |
| Over 1.5 goals | 89.8% |
| Over 2.5 goals | 74.4% |
|---|---|
| Over 3.5 goals | 54.6% |
| Swansea City U21 score first | 58.7% |
| Peterborough United U21 score first | 39.2% |
| Swansea City U21 clean sheet | 24.4% |
| Peterborough United U21 clean sheet | 8.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420627877 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Swansea City U21 are favourites. They win 60.5% of our 100,000 simulations, against 18.4% for the draw and 21.1% for Peterborough United U21. Including the draw, Swansea City U21 avoid defeat 78.9% of the time.
2-1, which came up in 8.7% of simulations. Next are 3-1 (7.1%) and 1-1 (7.1%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 69% of simulations. Swansea City U21 keep a clean sheet 24.4% of the time and Peterborough United U21 8.7%.
The simulations average 3.91 goals: 2.49 for Swansea City U21 and 1.43 for Peterborough United U21. Over 1.5 goals lands 89.8% of the time, over 2.5 goals 74.4% and over 3.5 goals 54.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.