Join The Team!
A signing like no other...
We simulated Treaty United W vs DLR Waves W 100,000 times. Treaty United W won 77,159 of them (77.2%), the draw came up 14.2% of the time and DLR Waves W won 8.7%. The most likely score is 2-0 (11.8%), and both teams score in 48.2% of simulations.
Full time 3-2. Before kick-off the simulations had Treaty United W winning 77.2% and gave this exact score 2.8%.
| Treaty United W win | 77.2% |
|---|---|
| Draw | 14.2% |
| DLR Waves W win | 8.7% |
| Most likely score | 2-0 (11.8%) |
| Expected goals | 2.62 – 0.75 |
| Both teams to score | 48.2% |
| Over 1.5 goals | 84.4% |
| Over 2.5 goals | 65% |
|---|---|
| Over 3.5 goals | 43.3% |
| Treaty United W score first | 77.6% |
| DLR Waves W score first | 18.8% |
| Treaty United W clean sheet | 47.6% |
| DLR Waves W clean sheet | 7.6% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420528184 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Treaty United W are favourites. They win 77.2% of our 100,000 simulations, against 14.2% for the draw and 8.7% for DLR Waves W. Including the draw, Treaty United W avoid defeat 91.3% of the time.
2-0, which came up in 11.8% of simulations. Next are 3-0 (10.2%) and 1-0 (9.3%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 48.2% of simulations. Treaty United W keep a clean sheet 47.6% of the time and DLR Waves W 7.6%.
The simulations average 3.37 goals: 2.62 for Treaty United W and 0.75 for DLR Waves W. Over 1.5 goals lands 84.4% of the time, over 2.5 goals 65% and over 3.5 goals 43.3%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.