Join The Team!
A signing like no other...
We simulated Trenčín vs FK Košice 100,000 times. FK Košice won 49,011 of them (49%), the draw came up 24% of the time and Trenčín won 27%. No single score is common: 1-1 is the likeliest at 10.8%, while the likeliest FK Košice win is 1-2 (9.3%). Both teams score in 62.4% of simulations.
Full time 0-5. Before kick-off the simulations had FK Košice winning 49%. This exact score was outside the 15 likeliest.
| Trenčín win | 27% |
|---|---|
| Draw | 24% |
| FK Košice win | 49% |
| Most likely score | 1-1 (10.8%) |
| Expected goals | 1.33 – 1.86 |
| Both teams to score | 62.4% |
| Over 1.5 goals | 83.2% |
| Over 2.5 goals | 61.7% |
|---|---|
| Over 3.5 goals | 39.6% |
| Trenčín score first | 37.8% |
| FK Košice score first | 57.3% |
| Trenčín clean sheet | 16% |
| FK Košice clean sheet | 26.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420590743 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
FK Košice are favourites. They win 49% of our 100,000 simulations, against 24% for the draw and 27% for Trenčín. Including the draw, FK Košice avoid defeat 73% of the time.
1-1, which came up in 10.8% of simulations. Next are 1-2 (9.3%) and 0-2 (7.1%). The likeliest FK Košice win is 1-2 (9.3%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 62.4% of simulations. Trenčín keep a clean sheet 16% of the time and FK Košice 26.7%.
The simulations average 3.20 goals: 1.33 for Trenčín and 1.86 for FK Košice. Over 1.5 goals lands 83.2% of the time, over 2.5 goals 61.7% and over 3.5 goals 39.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.