Join The Team!
A signing like no other...
We simulated Tulsa Roughnecks vs One Knoxville 100,000 times. Tulsa Roughnecks won 50,616 of them (50.6%), the draw came up 25.4% of the time and One Knoxville won 24%. No single score is common: 1-1 is the likeliest at 11.9%, while the likeliest Tulsa Roughnecks win is 1-0 (9.6%). Both teams score in 54.9% of simulations.
Full time 1-1. Before kick-off the simulations had the draw at 25.4% and gave this exact score 11.9%.
| Tulsa Roughnecks win | 50.6% |
|---|---|
| Draw | 25.4% |
| One Knoxville win | 24% |
| Most likely score | 1-1 (11.9%) |
| Expected goals | 1.71 – 1.10 |
| Both teams to score | 54.9% |
| Over 1.5 goals | 77.5% |
| Over 2.5 goals | 53.1% |
|---|---|
| Over 3.5 goals | 31.1% |
| Tulsa Roughnecks score first | 56.2% |
| One Knoxville score first | 36.9% |
| Tulsa Roughnecks clean sheet | 33.5% |
| One Knoxville clean sheet | 18.6% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420536443 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Tulsa Roughnecks are favourites. They win 50.6% of our 100,000 simulations, against 25.4% for the draw and 24% for One Knoxville. Including the draw, Tulsa Roughnecks avoid defeat 76% of the time.
1-1, which came up in 11.9% of simulations. Next are 1-0 (9.6%) and 2-1 (9.5%). The likeliest Tulsa Roughnecks win is 1-0 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 54.9% of simulations. Tulsa Roughnecks keep a clean sheet 33.5% of the time and One Knoxville 18.6%.
The simulations average 2.81 goals: 1.71 for Tulsa Roughnecks and 1.10 for One Knoxville. Over 1.5 goals lands 77.5% of the time, over 2.5 goals 53.1% and over 3.5 goals 31.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.