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We simulated Ullensaker / Kisa vs Follo 100,000 times. Follo won 44,509 of them (44.5%), the draw came up 23.2% of the time and Ullensaker / Kisa won 32.3%. No single score is common: 1-1 is the likeliest at 9.2%, while the likeliest Follo win is 1-2 (8.1%). Both teams score in 72.2% of simulations.
Full time 4-2. Before kick-off the simulations had Ullensaker / Kisa winning 32.3%. This exact score was outside the 15 likeliest.
| Ullensaker / Kisa win | 32.3% |
|---|---|
| Draw | 23.2% |
| Follo win | 44.5% |
| Most likely score | 1-1 (9.2%) |
| Expected goals | 1.74 – 2.05 |
| Both teams to score | 72.2% |
| Over 1.5 goals | 89.9% |
| Over 2.5 goals | 72.5% |
|---|---|
| Over 3.5 goals | 52.2% |
| Ullensaker / Kisa score first | 40% |
| Follo score first | 56.6% |
| Ullensaker / Kisa clean sheet | 13.3% |
| Follo clean sheet | 18.1% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420545816 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Follo are favourites. They win 44.5% of our 100,000 simulations, against 23.2% for the draw and 32.3% for Ullensaker / Kisa. Including the draw, Follo avoid defeat 67.7% of the time.
1-1, which came up in 9.2% of simulations. Next are 1-2 (8.1%) and 2-2 (7%). The likeliest Follo win is 1-2 (8.1%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 72.2% of simulations. Ullensaker / Kisa keep a clean sheet 13.3% of the time and Follo 18.1%.
The simulations average 3.79 goals: 1.74 for Ullensaker / Kisa and 2.05 for Follo. Over 1.5 goals lands 89.9% of the time, over 2.5 goals 72.5% and over 3.5 goals 52.2%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.