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We simulated Valur vs KA Akureyri 100,000 times. Valur won 43,299 of them (43.3%), the draw came up 21.2% of the time and KA Akureyri won 35.5%. No single score is common: 2-2 is the likeliest at 7%, while the likeliest Valur win is 2-1 (6.9%). Both teams score in 78.5% of simulations.
Full time 4-1. Before kick-off the simulations had Valur winning 43.3% and gave this exact score 3%.
| Valur win | 43.3% |
|---|---|
| Draw | 21.2% |
| KA Akureyri win | 35.5% |
| Most likely score | 2-2 (7%) |
| Expected goals | 2.28 – 2.07 |
| Both teams to score | 78.5% |
| Over 1.5 goals | 93.6% |
| Over 2.5 goals | 80.4% |
|---|---|
| Over 3.5 goals | 62.8% |
| Valur score first | 51.5% |
| KA Akureyri score first | 46.2% |
| Valur clean sheet | 13.1% |
| KA Akureyri clean sheet | 10.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420711676 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Valur are favourites. They win 43.3% of our 100,000 simulations, against 21.2% for the draw and 35.5% for KA Akureyri. Including the draw, Valur avoid defeat 64.5% of the time.
2-2, which came up in 7% of simulations. Next are 1-1 (7%) and 2-1 (6.9%). The likeliest Valur win is 2-1 (6.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 78.5% of simulations. Valur keep a clean sheet 13.1% of the time and KA Akureyri 10.7%.
The simulations average 4.35 goals: 2.28 for Valur and 2.07 for KA Akureyri. Over 1.5 goals lands 93.6% of the time, over 2.5 goals 80.4% and over 3.5 goals 62.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.