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We simulated Villa Dálmine vs San Martín Burzaco 100,000 times. Villa Dálmine won 59,443 of them (59.4%), the draw came up 25.5% of the time and San Martín Burzaco won 15.1%. The most likely score is 1-0 (15%), and both teams score in 41.2% of simulations.
Full time 1-0. Before kick-off the simulations had Villa Dálmine winning 59.4% and gave this exact score 15%.
| Villa Dálmine win | 59.4% |
|---|---|
| Draw | 25.5% |
| San Martín Burzaco win | 15.1% |
| Most likely score | 1-0 (15%) |
| Expected goals | 1.66 – 0.70 |
| Both teams to score | 41.2% |
| Over 1.5 goals | 68.7% |
| Over 2.5 goals | 41.9% |
|---|---|
| Over 3.5 goals | 21.5% |
| Villa Dálmine score first | 61.9% |
| San Martín Burzaco score first | 28.1% |
| Villa Dálmine clean sheet | 49.7% |
| San Martín Burzaco clean sheet | 19.5% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420503689 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Villa Dálmine are favourites. They win 59.4% of our 100,000 simulations, against 25.5% for the draw and 15.1% for San Martín Burzaco. Including the draw, Villa Dálmine avoid defeat 85% of the time.
1-0, which came up in 15% of simulations. Next are 2-0 (12.8%) and 1-1 (11.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 41.2% of simulations. Villa Dálmine keep a clean sheet 49.7% of the time and San Martín Burzaco 19.5%.
The simulations average 2.36 goals: 1.66 for Villa Dálmine and 0.70 for San Martín Burzaco. Over 1.5 goals lands 68.7% of the time, over 2.5 goals 41.9% and over 3.5 goals 21.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.