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We simulated Vinotinto FC vs Deportivo Cuenca Juniors 100,000 times. Vinotinto FC won 72,250 of them (72.3%), the draw came up 19.8% of the time and Deportivo Cuenca Juniors won 8%. The most likely score is 2-0 (15.6%), and both teams score in 36.6% of simulations.
Full time 1-1. Before kick-off the simulations had the draw at 19.8% and gave this exact score 8.9%.
| Vinotinto FC win | 72.3% |
|---|---|
| Draw | 19.8% |
| Deportivo Cuenca Juniors win | 8% |
| Most likely score | 2-0 (15.6%) |
| Expected goals | 2.06 – 0.54 |
| Both teams to score | 36.6% |
| Over 1.5 goals | 73.5% |
| Over 2.5 goals | 47.9% |
|---|---|
| Over 3.5 goals | 26.5% |
| Vinotinto FC score first | 72.5% |
| Deportivo Cuenca Juniors score first | 18.8% |
| Vinotinto FC clean sheet | 58.6% |
| Deportivo Cuenca Juniors clean sheet | 13.1% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420676024 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Vinotinto FC are favourites. They win 72.3% of our 100,000 simulations, against 19.8% for the draw and 8% for Deportivo Cuenca Juniors. Including the draw, Vinotinto FC avoid defeat 92.1% of the time.
2-0, which came up in 15.6% of simulations. Next are 1-0 (14.7%) and 3-0 (10.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 36.6% of simulations. Vinotinto FC keep a clean sheet 58.6% of the time and Deportivo Cuenca Juniors 13.1%.
The simulations average 2.60 goals: 2.06 for Vinotinto FC and 0.54 for Deportivo Cuenca Juniors. Over 1.5 goals lands 73.5% of the time, over 2.5 goals 47.9% and over 3.5 goals 26.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.