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We simulated Volos NFC vs Atromitos 100,000 times. Volos NFC won 35,757 of them (35.8%), the draw came up 31.1% of the time and Atromitos won 33.1%. No single score is common: 1-1 is the likeliest at 14.3%, while the likeliest Volos NFC win is 1-0 (11%). Both teams score in 46.3% of simulations.
Full time 1-3. Before kick-off the simulations had Atromitos winning 33.1% and gave this exact score 2.7%.
| Volos NFC win | 35.8% |
|---|---|
| Draw | 31.1% |
| Atromitos win | 33.1% |
| Most likely score | 1-1 (14.3%) |
| Expected goals | 1.15 – 1.10 |
| Both teams to score | 46.3% |
| Over 1.5 goals | 66.6% |
| Over 2.5 goals | 39% |
|---|---|
| Over 3.5 goals | 19.1% |
| Volos NFC score first | 42.9% |
| Atromitos score first | 45.3% |
| Volos NFC clean sheet | 33.7% |
| Atromitos clean sheet | 32% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420685136 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Volos NFC are favourites. They win 35.8% of our 100,000 simulations, against 31.1% for the draw and 33.1% for Atromitos. Including the draw, Volos NFC avoid defeat 66.9% of the time.
1-1, which came up in 14.3% of simulations. Next are 0-0 (12%) and 1-0 (11%). The likeliest Volos NFC win is 1-0 (11%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 46.3% of simulations. Volos NFC keep a clean sheet 33.7% of the time and Atromitos 32%.
The simulations average 2.25 goals: 1.15 for Volos NFC and 1.10 for Atromitos. Over 1.5 goals lands 66.6% of the time, over 2.5 goals 39% and over 3.5 goals 19.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.