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We simulated Wuxi Wugou vs Suzhou Dongwu 100,000 times. Wuxi Wugou won 40,907 of them (40.9%), the draw came up 29% of the time and Suzhou Dongwu won 30.1%. No single score is common: 1-1 is the likeliest at 13.7%, while the likeliest Wuxi Wugou win is 1-0 (8.8%). Both teams score in 54.2% of simulations.
Full time 2-2. Before kick-off the simulations had the draw at 29% and gave this exact score 5.2%.
| Wuxi Wugou win | 40.9% |
|---|---|
| Draw | 29% |
| Suzhou Dongwu win | 30.1% |
| Most likely score | 1-1 (13.7%) |
| Expected goals | 1.43 – 1.20 |
| Both teams to score | 54.2% |
| Over 1.5 goals | 75% |
| Over 2.5 goals | 48.7% |
|---|---|
| Over 3.5 goals | 27.1% |
| Wuxi Wugou score first | 49.3% |
| Suzhou Dongwu score first | 41.9% |
| Wuxi Wugou clean sheet | 30.6% |
| Suzhou Dongwu clean sheet | 24.3% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420527416 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Wuxi Wugou are favourites. They win 40.9% of our 100,000 simulations, against 29% for the draw and 30.1% for Suzhou Dongwu. Including the draw, Wuxi Wugou avoid defeat 69.9% of the time.
1-1, which came up in 13.7% of simulations. Next are 0-0 (9%) and 1-0 (8.8%). The likeliest Wuxi Wugou win is 1-0 (8.8%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 54.2% of simulations. Wuxi Wugou keep a clean sheet 30.6% of the time and Suzhou Dongwu 24.3%.
The simulations average 2.63 goals: 1.43 for Wuxi Wugou and 1.20 for Suzhou Dongwu. Over 1.5 goals lands 75% of the time, over 2.5 goals 48.7% and over 3.5 goals 27.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.