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We simulated Ferencvárosi vs Viktoria Plzeň 100,000 times. Ferencvárosi won 52,773 of them (52.8%), the draw came up 23.2% of the time and Viktoria Plzeň won 24%. No single score is common: 1-1 is the likeliest at 10.7%, while the likeliest Ferencvárosi win is 2-1 (9.5%). Both teams score in 58.5% of simulations.
| Ferencvárosi win | 52.8% |
|---|---|
| Draw | 23.2% |
| Viktoria Plzeň win | 24% |
| Most likely score | 1-1 (10.7%) |
| Expected goals | 1.87 – 1.19 |
| Both teams to score | 58.5% |
| Over 1.5 goals | 80.9% |
| Over 2.5 goals | 58.6% |
|---|---|
| Over 3.5 goals | 36.5% |
| Ferencvárosi score first | 60.9% |
| Viktoria Plzeň score first | 33.9% |
| Ferencvárosi clean sheet | 30.8% |
| Viktoria Plzeň clean sheet | 15.9% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420684736 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Ferencvárosi are favourites. They win 52.8% of our 100,000 simulations, against 23.2% for the draw and 24% for Viktoria Plzeň. Including the draw, Ferencvárosi avoid defeat 76% of the time.
1-1, which came up in 10.7% of simulations. Next are 2-1 (9.5%) and 1-0 (8.5%). The likeliest Ferencvárosi win is 2-1 (9.5%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 58.5% of simulations. Ferencvárosi keep a clean sheet 30.8% of the time and Viktoria Plzeň 15.9%.
The simulations average 3.06 goals: 1.87 for Ferencvárosi and 1.19 for Viktoria Plzeň. Over 1.5 goals lands 80.9% of the time, over 2.5 goals 58.6% and over 3.5 goals 36.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.