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We simulated Rhode Island vs Pittsburgh Riverhounds 100,000 times. Rhode Island won 54,426 of them (54.4%), the draw came up 26.8% of the time and Pittsburgh Riverhounds won 18.8%. The most likely score is 1-0 (16.4%), and both teams score in 39.2% of simulations.
| Rhode Island win | 54.4% |
|---|---|
| Draw | 26.8% |
| Pittsburgh Riverhounds win | 18.8% |
| Most likely score | 1-0 (16.4%) |
| Expected goals | 1.46 – 0.73 |
| Both teams to score | 39.2% |
| Over 1.5 goals | 63.8% |
| Over 2.5 goals | 37.2% |
|---|---|
| Over 3.5 goals | 17.9% |
| Rhode Island score first | 56.8% |
| Pittsburgh Riverhounds score first | 31.4% |
| Rhode Island clean sheet | 48.6% |
| Pittsburgh Riverhounds clean sheet | 23.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420520143 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Rhode Island are favourites. They win 54.4% of our 100,000 simulations, against 26.8% for the draw and 18.8% for Pittsburgh Riverhounds. Including the draw, Rhode Island avoid defeat 81.2% of the time.
1-0, which came up in 16.4% of simulations. Next are 2-0 (11.8%) and 1-1 (11.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 39.2% of simulations. Rhode Island keep a clean sheet 48.6% of the time and Pittsburgh Riverhounds 23.8%.
The simulations average 2.18 goals: 1.46 for Rhode Island and 0.73 for Pittsburgh Riverhounds. Over 1.5 goals lands 63.8% of the time, over 2.5 goals 37.2% and over 3.5 goals 17.9%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Bet365), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.