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We simulated Beijing Guoan vs Chongqing Tonglianglong FC 100,000 times. Beijing Guoan won 71,336 of them (71.3%), the draw came up 17.8% of the time and Chongqing Tonglianglong FC won 10.8%. The most likely score is 2-0 (11.2%), and both teams score in 51.5% of simulations.
| Beijing Guoan win | 71.3% |
|---|---|
| Draw | 17.8% |
| Chongqing Tonglianglong FC win | 10.8% |
| Most likely score | 2-0 (11.2%) |
| Expected goals | 2.41 – 0.83 |
| Both teams to score | 51.5% |
| Over 1.5 goals | 83.5% |
| Over 2.5 goals | 62.5% |
|---|---|
| Over 3.5 goals | 40.7% |
| Beijing Guoan score first | 70.8% |
| Chongqing Tonglianglong FC score first | 24.5% |
| Beijing Guoan clean sheet | 43.7% |
| Chongqing Tonglianglong FC clean sheet | 9.4% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420519265 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Beijing Guoan are favourites. They win 71.3% of our 100,000 simulations, against 17.8% for the draw and 10.8% for Chongqing Tonglianglong FC. Including the draw, Beijing Guoan avoid defeat 89.2% of the time.
2-0, which came up in 11.2% of simulations. Next are 2-1 (9.2%) and 1-0 (9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 51.5% of simulations. Beijing Guoan keep a clean sheet 43.7% of the time and Chongqing Tonglianglong FC 9.4%.
The simulations average 3.24 goals: 2.41 for Beijing Guoan and 0.83 for Chongqing Tonglianglong FC. Over 1.5 goals lands 83.5% of the time, over 2.5 goals 62.5% and over 3.5 goals 40.7%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Betfair Exchange), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.