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We simulated Fredrikstad vs Rosenborg 100,000 times. Rosenborg won 48,801 of them (48.8%), the draw came up 24.4% of the time and Fredrikstad won 26.9%. No single score is common: 1-1 is the likeliest at 11.2%, while the likeliest Rosenborg win is 1-2 (9.3%). Both teams score in 60.2% of simulations.
| Fredrikstad win | 26.9% |
|---|---|
| Draw | 24.4% |
| Rosenborg win | 48.8% |
| Most likely score | 1-1 (11.2%) |
| Expected goals | 1.28 – 1.79 |
| Both teams to score | 60.2% |
| Over 1.5 goals | 81.4% |
| Over 2.5 goals | 59% |
|---|---|
| Over 3.5 goals | 36.9% |
| Fredrikstad score first | 39% |
| Rosenborg score first | 55.8% |
| Fredrikstad clean sheet | 17.1% |
| Rosenborg clean sheet | 28.2% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420527802 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Rosenborg are favourites. They win 48.8% of our 100,000 simulations, against 24.4% for the draw and 26.9% for Fredrikstad. Including the draw, Rosenborg avoid defeat 73.2% of the time.
1-1, which came up in 11.2% of simulations. Next are 1-2 (9.3%) and 0-1 (7.7%). The likeliest Rosenborg win is 1-2 (9.3%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 60.2% of simulations. Fredrikstad keep a clean sheet 17.1% of the time and Rosenborg 28.2%.
The simulations average 3.07 goals: 1.28 for Fredrikstad and 1.79 for Rosenborg. Over 1.5 goals lands 81.4% of the time, over 2.5 goals 59% and over 3.5 goals 36.9%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.