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We simulated Blackburn Rovers vs West Ham United 100,000 times. West Ham United won 54,071 of them (54.1%), the draw came up 24.2% of the time and Blackburn Rovers won 21.8%. No single score is common: 1-1 is the likeliest at 11.1%, while the likeliest West Ham United win is 1-2 (9.6%). Both teams score in 59.7% of simulations.
| Blackburn Rovers win | 21.8% |
|---|---|
| Draw | 24.2% |
| West Ham United win | 54.1% |
| Most likely score | 1-1 (11.1%) |
| Expected goals | 1.17 – 1.95 |
| Both teams to score | 59.7% |
| Over 1.5 goals | 82.6% |
| Over 2.5 goals | 60% |
|---|---|
| Over 3.5 goals | 38% |
| Blackburn Rovers score first | 39.3% |
| West Ham United score first | 54.7% |
| Blackburn Rovers clean sheet | 14.7% |
| West Ham United clean sheet | 31.3% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420644010 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
West Ham United are favourites. They win 54.1% of our 100,000 simulations, against 24.2% for the draw and 21.8% for Blackburn Rovers. Including the draw, West Ham United avoid defeat 78.2% of the time.
1-1, which came up in 11.1% of simulations. Next are 1-2 (9.6%) and 0-2 (8.3%). The likeliest West Ham United win is 1-2 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 59.7% of simulations. Blackburn Rovers keep a clean sheet 14.7% of the time and West Ham United 31.3%.
The simulations average 3.12 goals: 1.17 for Blackburn Rovers and 1.95 for West Ham United. Over 1.5 goals lands 82.6% of the time, over 2.5 goals 60% and over 3.5 goals 38%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Betfair Exchange), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.