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We simulated Leicester City vs Stevenage 100,000 times. Leicester City won 53,289 of them (53.3%), the draw came up 24.3% of the time and Stevenage won 22.4%. No single score is common: 1-1 is the likeliest at 11.3%, while the likeliest Leicester City win is 2-1 (9.6%). Both teams score in 56.7% of simulations.
| Leicester City win | 53.3% |
|---|---|
| Draw | 24.3% |
| Stevenage win | 22.4% |
| Most likely score | 1-1 (11.3%) |
| Expected goals | 1.84 – 1.12 |
| Both teams to score | 56.7% |
| Over 1.5 goals | 79.7% |
| Over 2.5 goals | 56.3% |
|---|---|
| Over 3.5 goals | 34.2% |
| Leicester City score first | 58.4% |
| Stevenage score first | 35.2% |
| Leicester City clean sheet | 33.1% |
| Stevenage clean sheet | 16.4% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420647196 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Leicester City are favourites. They win 53.3% of our 100,000 simulations, against 24.3% for the draw and 22.4% for Stevenage. Including the draw, Leicester City avoid defeat 77.6% of the time.
1-1, which came up in 11.3% of simulations. Next are 2-1 (9.6%) and 1-0 (8.9%). The likeliest Leicester City win is 2-1 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 56.7% of simulations. Leicester City keep a clean sheet 33.1% of the time and Stevenage 16.4%.
The simulations average 2.95 goals: 1.84 for Leicester City and 1.12 for Stevenage. Over 1.5 goals lands 79.7% of the time, over 2.5 goals 56.3% and over 3.5 goals 34.2%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Betfair Exchange), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.