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We simulated Real Sociedad vs Rayo Vallecano 100,000 times. Real Sociedad won 58,489 of them (58.5%), the draw came up 22% of the time and Rayo Vallecano won 19.5%. No single score is common: 1-1 is the likeliest at 10.1%, while the likeliest Real Sociedad win is 2-1 (9.7%). Both teams score in 58% of simulations.
| Real Sociedad win | 58.5% |
|---|---|
| Draw | 22% |
| Rayo Vallecano win | 19.5% |
| Most likely score | 1-1 (10.1%) |
| Expected goals | 2.05 – 1.10 |
| Both teams to score | 58% |
| Over 1.5 goals | 82.3% |
| Over 2.5 goals | 60.5% |
|---|---|
| Over 3.5 goals | 38.5% |
| Real Sociedad score first | 65.1% |
| Rayo Vallecano score first | 29.9% |
| Real Sociedad clean sheet | 33.7% |
| Rayo Vallecano clean sheet | 13.4% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420654515 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Real Sociedad are favourites. They win 58.5% of our 100,000 simulations, against 22% for the draw and 19.5% for Rayo Vallecano. Including the draw, Real Sociedad avoid defeat 80.5% of the time.
1-1, which came up in 10.1% of simulations. Next are 2-1 (9.7%) and 2-0 (9%). The likeliest Real Sociedad win is 2-1 (9.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 58% of simulations. Real Sociedad keep a clean sheet 33.7% of the time and Rayo Vallecano 13.4%.
The simulations average 3.15 goals: 2.05 for Real Sociedad and 1.10 for Rayo Vallecano. Over 1.5 goals lands 82.3% of the time, over 2.5 goals 60.5% and over 3.5 goals 38.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.