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We simulated ADO Den Haag vs Sparta Rotterdam 100,000 times. Sparta Rotterdam won 37,620 of them (37.6%), the draw came up 25.4% of the time and ADO Den Haag won 37%. No single score is common: 1-1 is the likeliest at 11.1%, while the likeliest Sparta Rotterdam win is 1-2 (8.1%). Both teams score in 66.8% of simulations.
| ADO Den Haag win | 37% |
|---|---|
| Draw | 25.4% |
| Sparta Rotterdam win | 37.6% |
| Most likely score | 1-1 (11.1%) |
| Expected goals | 1.67 – 1.68 |
| Both teams to score | 66.8% |
| Over 1.5 goals | 85.7% |
| Over 2.5 goals | 64.8% |
|---|---|
| Over 3.5 goals | 43% |
| ADO Den Haag score first | 46.4% |
| Sparta Rotterdam score first | 48.6% |
| ADO Den Haag clean sheet | 19% |
| Sparta Rotterdam clean sheet | 19.3% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420609701 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Sparta Rotterdam are favourites. They win 37.6% of our 100,000 simulations, against 25.4% for the draw and 37% for ADO Den Haag. Including the draw, Sparta Rotterdam avoid defeat 63% of the time.
1-1, which came up in 11.1% of simulations. Next are 1-2 (8.1%) and 2-1 (8.1%). The likeliest Sparta Rotterdam win is 1-2 (8.1%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 66.8% of simulations. ADO Den Haag keep a clean sheet 19% of the time and Sparta Rotterdam 19.3%.
The simulations average 3.35 goals: 1.67 for ADO Den Haag and 1.68 for Sparta Rotterdam. Over 1.5 goals lands 85.7% of the time, over 2.5 goals 64.8% and over 3.5 goals 43%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.