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We simulated Belarus vs Finland 100,000 times. Finland won 46,522 of them (46.5%), the draw came up 29.8% of the time and Belarus won 23.7%. No single score is common: 1-1 is the likeliest at 13.6%, while the likeliest Finland win is 0-1 (13.3%). Both teams score in 44.4% of simulations.
Full time 1-0. Before kick-off the simulations had Belarus winning 23.7% and gave this exact score 8.4%.
| Belarus win | 23.7% |
|---|---|
| Draw | 29.8% |
| Finland win | 46.5% |
| Most likely score | 1-1 (13.6%) |
| Expected goals | 0.89 – 1.36 |
| Both teams to score | 44.4% |
| Over 1.5 goals | 66.5% |
| Over 2.5 goals | 39% |
|---|---|
| Over 3.5 goals | 19.2% |
| Belarus score first | 35.7% |
| Finland score first | 52.6% |
| Belarus clean sheet | 26.1% |
| Finland clean sheet | 41.3% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420693620 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Finland are favourites. They win 46.5% of our 100,000 simulations, against 29.8% for the draw and 23.7% for Belarus. Including the draw, Finland avoid defeat 76.3% of the time.
1-1, which came up in 13.6% of simulations. Next are 0-1 (13.3%) and 0-0 (11.8%). The likeliest Finland win is 0-1 (13.3%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 44.4% of simulations. Belarus keep a clean sheet 26.1% of the time and Finland 41.3%.
The simulations average 2.25 goals: 0.89 for Belarus and 1.36 for Finland. Over 1.5 goals lands 66.5% of the time, over 2.5 goals 39% and over 3.5 goals 19.2%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.