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We simulated Belshina vs Slavia 100,000 times. Slavia won 41,001 of them (41%), the draw came up 26.3% of the time and Belshina won 32.7%. No single score is common: 1-1 is the likeliest at 12.4%, while the likeliest Slavia win is 0-1 (10.7%). Both teams score in 51.2% of simulations.
Full time 2-4. Before kick-off the simulations had Slavia winning 41%. This exact score was outside the 15 likeliest.
| Belshina win | 32.7% |
|---|---|
| Draw | 26.3% |
| Slavia win | 41% |
| Most likely score | 1-1 (12.4%) |
| Expected goals | 1.19 – 1.37 |
| Both teams to score | 51.2% |
| Over 1.5 goals | 72% |
| Over 2.5 goals | 46.9% |
|---|---|
| Over 3.5 goals | 25.5% |
| Belshina score first | 45.8% |
| Slavia score first | 46.4% |
| Belshina clean sheet | 25.9% |
| Slavia clean sheet | 30.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420532145 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Slavia are favourites. They win 41% of our 100,000 simulations, against 26.3% for the draw and 32.7% for Belshina. Including the draw, Slavia avoid defeat 67.3% of the time.
1-1, which came up in 12.4% of simulations. Next are 0-1 (10.7%) and 1-0 (9.4%). The likeliest Slavia win is 0-1 (10.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 51.2% of simulations. Belshina keep a clean sheet 25.9% of the time and Slavia 30.8%.
The simulations average 2.55 goals: 1.19 for Belshina and 1.37 for Slavia. Over 1.5 goals lands 72% of the time, over 2.5 goals 46.9% and over 3.5 goals 25.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.