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We simulated Burnley vs Sheffield Wednesday 100,000 times. Burnley won 50,861 of them (50.9%), the draw came up 28.8% of the time and Sheffield Wednesday won 20.3%. The most likely score is 1-0 (14.7%), and both teams score in 42.1% of simulations.
Full time 4-0. Before kick-off the simulations had Burnley winning 50.9% and gave this exact score 1.9%.
| Burnley win | 50.9% |
|---|---|
| Draw | 28.8% |
| Sheffield Wednesday win | 20.3% |
| Most likely score | 1-0 (14.7%) |
| Expected goals | 1.42 – 0.80 |
| Both teams to score | 42.1% |
| Over 1.5 goals | 65.5% |
| Over 2.5 goals | 38.1% |
|---|---|
| Over 3.5 goals | 18.5% |
| Burnley score first | 57.4% |
| Sheffield Wednesday score first | 30.5% |
| Burnley clean sheet | 45.4% |
| Sheffield Wednesday clean sheet | 24.5% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/219936053 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Burnley are favourites. They win 50.9% of our 100,000 simulations, against 28.8% for the draw and 20.3% for Sheffield Wednesday. Including the draw, Burnley avoid defeat 79.7% of the time.
1-0, which came up in 14.7% of simulations. Next are 1-1 (13%) and 0-0 (11.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 42.1% of simulations. Burnley keep a clean sheet 45.4% of the time and Sheffield Wednesday 24.5%.
The simulations average 2.22 goals: 1.42 for Burnley and 0.80 for Sheffield Wednesday. Over 1.5 goals lands 65.5% of the time, over 2.5 goals 38.1% and over 3.5 goals 18.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.