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We simulated Machida Zelvia vs Gamba Osaka 100,000 times. Machida Zelvia won 51,557 of them (51.6%), the draw came up 25.5% of the time and Gamba Osaka won 22.9%. No single score is common: 1-1 is the likeliest at 12%, while the likeliest Machida Zelvia win is 1-0 (10.1%). Both teams score in 53.6% of simulations.
| Machida Zelvia win | 51.6% |
|---|---|
| Draw | 25.5% |
| Gamba Osaka win | 22.9% |
| Most likely score | 1-1 (12%) |
| Expected goals | 1.70 – 1.06 |
| Both teams to score | 53.6% |
| Over 1.5 goals | 76.5% |
| Over 2.5 goals | 51.8% |
|---|---|
| Over 3.5 goals | 29.9% |
| Machida Zelvia score first | 56.8% |
| Gamba Osaka score first | 35.8% |
| Machida Zelvia clean sheet | 35.1% |
| Gamba Osaka clean sheet | 18.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420605896 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Machida Zelvia are favourites. They win 51.6% of our 100,000 simulations, against 25.5% for the draw and 22.9% for Gamba Osaka. Including the draw, Machida Zelvia avoid defeat 77.1% of the time.
1-1, which came up in 12% of simulations. Next are 1-0 (10.1%) and 2-1 (9.5%). The likeliest Machida Zelvia win is 1-0 (10.1%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 53.6% of simulations. Machida Zelvia keep a clean sheet 35.1% of the time and Gamba Osaka 18.7%.
The simulations average 2.76 goals: 1.70 for Machida Zelvia and 1.06 for Gamba Osaka. Over 1.5 goals lands 76.5% of the time, over 2.5 goals 51.8% and over 3.5 goals 29.9%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.