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We simulated Vissel Kobe vs Nagoya Grampus 100,000 times. Vissel Kobe won 49,690 of them (49.7%), the draw came up 26.3% of the time and Nagoya Grampus won 24%. No single score is common: 1-1 is the likeliest at 12.4%, while the likeliest Vissel Kobe win is 2-1 (9.4%). Both teams score in 55.3% of simulations.
| Vissel Kobe win | 49.7% |
|---|---|
| Draw | 26.3% |
| Nagoya Grampus win | 24% |
| Most likely score | 1-1 (12.4%) |
| Expected goals | 1.69 – 1.11 |
| Both teams to score | 55.3% |
| Over 1.5 goals | 77.7% |
| Over 2.5 goals | 52.9% |
|---|---|
| Over 3.5 goals | 30.9% |
| Vissel Kobe score first | 55.5% |
| Nagoya Grampus score first | 37.3% |
| Vissel Kobe clean sheet | 33.2% |
| Nagoya Grampus clean sheet | 18.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420605589 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Vissel Kobe are favourites. They win 49.7% of our 100,000 simulations, against 26.3% for the draw and 24% for Nagoya Grampus. Including the draw, Vissel Kobe avoid defeat 76% of the time.
1-1, which came up in 12.4% of simulations. Next are 2-1 (9.4%) and 1-0 (9.2%). The likeliest Vissel Kobe win is 2-1 (9.4%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 55.3% of simulations. Vissel Kobe keep a clean sheet 33.2% of the time and Nagoya Grampus 18.8%.
The simulations average 2.80 goals: 1.69 for Vissel Kobe and 1.11 for Nagoya Grampus. Over 1.5 goals lands 77.7% of the time, over 2.5 goals 52.9% and over 3.5 goals 30.9%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.