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We simulated Middlesbrough vs Charlton Athletic 100,000 times. Middlesbrough won 80,914 of them (80.9%), the draw came up 12.1% of the time and Charlton Athletic won 7%. The most likely score is 2-0 (10.2%), and both teams score in 51.3% of simulations.
Full time 3-0. Before kick-off the simulations had Middlesbrough winning 80.9% and gave this exact score 10.1%.
| Middlesbrough win | 80.9% |
|---|---|
| Draw | 12.1% |
| Charlton Athletic win | 7% |
| Most likely score | 2-0 (10.2%) |
| Expected goals | 2.99 β 0.78 |
| Both teams to score | 51.3% |
| Over 1.5 goals | 88.7% |
| Over 2.5 goals | 72.1% |
|---|---|
| Over 3.5 goals | 51.8% |
| Middlesbrough score first | 77.5% |
| Charlton Athletic score first | 20.1% |
| Middlesbrough clean sheet | 45.9% |
| Charlton Athletic clean sheet | 5.4% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420644027 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Middlesbrough are favourites. They win 80.9% of our 100,000 simulations, against 12.1% for the draw and 7% for Charlton Athletic. Including the draw, Middlesbrough avoid defeat 93.1% of the time.
2-0, which came up in 10.2% of simulations. Next are 3-0 (10.1%) and 2-1 (7.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 51.3% of simulations. Middlesbrough keep a clean sheet 45.9% of the time and Charlton Athletic 5.4%.
The simulations average 3.77 goals: 2.99 for Middlesbrough and 0.78 for Charlton Athletic. Over 1.5 goals lands 88.7% of the time, over 2.5 goals 72.1% and over 3.5 goals 51.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.