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We simulated Real Sociedad II vs Sporting Gijón 100,000 times. Real Sociedad II won 35,719 of them (35.7%), the draw came up 30.6% of the time and Sporting Gijón won 33.6%. No single score is common: 1-1 is the likeliest at 14.5%, while the likeliest Real Sociedad II win is 2-1 (8.2%). Both teams score in 56.2% of simulations.
| Real Sociedad II win | 35.7% |
|---|---|
| Draw | 30.6% |
| Sporting Gijón win | 33.6% |
| Most likely score | 1-1 (14.5%) |
| Expected goals | 1.36 – 1.32 |
| Both teams to score | 56.2% |
| Over 1.5 goals | 76.8% |
| Over 2.5 goals | 49.9% |
|---|---|
| Over 3.5 goals | 28.1% |
| Real Sociedad II score first | 48.5% |
| Sporting Gijón score first | 42% |
| Real Sociedad II clean sheet | 27.2% |
| Sporting Gijón clean sheet | 26% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420642771 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Real Sociedad II are favourites. They win 35.7% of our 100,000 simulations, against 30.6% for the draw and 33.6% for Sporting Gijón. Including the draw, Real Sociedad II avoid defeat 66.4% of the time.
1-1, which came up in 14.5% of simulations. Next are 0-0 (9.5%) and 2-1 (8.2%). The likeliest Real Sociedad II win is 2-1 (8.2%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 56.2% of simulations. Real Sociedad II keep a clean sheet 27.2% of the time and Sporting Gijón 26%.
The simulations average 2.68 goals: 1.36 for Real Sociedad II and 1.32 for Sporting Gijón. Over 1.5 goals lands 76.8% of the time, over 2.5 goals 49.9% and over 3.5 goals 28.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.