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We simulated Republic of Ireland vs Israel 100,000 times. Republic of Ireland won 50,367 of them (50.4%), the draw came up 26.8% of the time and Israel won 22.8%. No single score is common: 1-1 is the likeliest at 12.7%, while the likeliest Republic of Ireland win is 1-0 (11%). Both teams score in 50.9% of simulations.
Full time 1-1. Before kick-off the simulations had the draw at 26.8% and gave this exact score 12.7%.
| Republic of Ireland win | 50.4% |
|---|---|
| Draw | 26.8% |
| Israel win | 22.8% |
| Most likely score | 1-1 (12.7%) |
| Expected goals | 1.60 – 1.00 |
| Both teams to score | 50.9% |
| Over 1.5 goals | 73.9% |
| Over 2.5 goals | 48% |
|---|---|
| Over 3.5 goals | 26.5% |
| Republic of Ireland score first | 62.7% |
| Israel score first | 28.8% |
| Republic of Ireland clean sheet | 37.2% |
| Israel clean sheet | 20.6% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420688877 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Republic of Ireland are favourites. They win 50.4% of our 100,000 simulations, against 26.8% for the draw and 22.8% for Israel. Including the draw, Republic of Ireland avoid defeat 77.2% of the time.
1-1, which came up in 12.7% of simulations. Next are 1-0 (11%) and 2-0 (9.5%). The likeliest Republic of Ireland win is 1-0 (11%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 50.9% of simulations. Republic of Ireland keep a clean sheet 37.2% of the time and Israel 20.6%.
The simulations average 2.60 goals: 1.60 for Republic of Ireland and 1.00 for Israel. Over 1.5 goals lands 73.9% of the time, over 2.5 goals 48% and over 3.5 goals 26.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.