Join The Team!
A signing like no other...
We simulated Slovácko vs Teplice 100,000 times. Teplice won 40,208 of them (40.2%), the draw came up 28.3% of the time and Slovácko won 31.5%. No single score is common: 1-1 is the likeliest at 13.4%, while the likeliest Teplice win is 0-1 (8.8%). Both teams score in 54.4% of simulations.
Full time 1-3. Before kick-off the simulations had Teplice winning 40.2% and gave this exact score 4.1%.
| Slovácko win | 31.5% |
|---|---|
| Draw | 28.3% |
| Teplice win | 40.2% |
| Most likely score | 1-1 (13.4%) |
| Expected goals | 1.23 – 1.42 |
| Both teams to score | 54.4% |
| Over 1.5 goals | 75.2% |
| Over 2.5 goals | 49.3% |
|---|---|
| Over 3.5 goals | 27.6% |
| Slovácko score first | 43.6% |
| Teplice score first | 48.2% |
| Slovácko clean sheet | 24.5% |
| Teplice clean sheet | 29.6% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420590323 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Teplice are favourites. They win 40.2% of our 100,000 simulations, against 28.3% for the draw and 31.5% for Slovácko. Including the draw, Teplice avoid defeat 68.5% of the time.
1-1, which came up in 13.4% of simulations. Next are 0-1 (8.8%) and 1-2 (8.6%). The likeliest Teplice win is 0-1 (8.8%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 54.4% of simulations. Slovácko keep a clean sheet 24.5% of the time and Teplice 29.6%.
The simulations average 2.65 goals: 1.23 for Slovácko and 1.42 for Teplice. Over 1.5 goals lands 75.2% of the time, over 2.5 goals 49.3% and over 3.5 goals 27.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.