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We simulated Sokol Zápy vs Chrudim 100,000 times. Sokol Zápy won 73,766 of them (73.8%), the draw came up 15.3% of the time and Chrudim won 11%. The most likely score is 2-0 (11.2%), and both teams score in 50.7% of simulations.
Full time 3-0. Before kick-off the simulations had Sokol Zápy winning 73.8% and gave this exact score 9.2%.
| Sokol Zápy win | 73.8% |
|---|---|
| Draw | 15.3% |
| Chrudim win | 11% |
| Most likely score | 2-0 (11.2%) |
| Expected goals | 2.49 – 0.82 |
| Both teams to score | 50.7% |
| Over 1.5 goals | 83.5% |
| Over 2.5 goals | 63.9% |
|---|---|
| Over 3.5 goals | 42.2% |
| Sokol Zápy score first | 72.5% |
| Chrudim score first | 24% |
| Sokol Zápy clean sheet | 44.1% |
| Chrudim clean sheet | 8.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420607360 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Sokol Zápy are favourites. They win 73.8% of our 100,000 simulations, against 15.3% for the draw and 11% for Chrudim. Including the draw, Sokol Zápy avoid defeat 89% of the time.
2-0, which came up in 11.2% of simulations. Next are 1-0 (9.6%) and 3-0 (9.2%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 50.7% of simulations. Sokol Zápy keep a clean sheet 44.1% of the time and Chrudim 8.7%.
The simulations average 3.31 goals: 2.49 for Sokol Zápy and 0.82 for Chrudim. Over 1.5 goals lands 83.5% of the time, over 2.5 goals 63.9% and over 3.5 goals 42.2%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.