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We simulated Ukraine vs Hungary 100,000 times. Hungary won 35,270 of them (35.3%), the draw came up 33.2% of the time and Ukraine won 31.5%. No single score is common: 1-1 is the likeliest at 15.1%, while the likeliest Hungary win is 0-1 (11.1%). Both teams score in 44.9% of simulations.
Full time 1-2. Before kick-off the simulations had Hungary winning 35.3% and gave this exact score 7.4%.
| Ukraine win | 31.5% |
|---|---|
| Draw | 33.2% |
| Hungary win | 35.3% |
| Most likely score | 1-1 (15.1%) |
| Expected goals | 1.04 – 1.11 |
| Both teams to score | 44.9% |
| Over 1.5 goals | 65% |
| Over 2.5 goals | 36.4% |
|---|---|
| Over 3.5 goals | 17.3% |
| Ukraine score first | 40.6% |
| Hungary score first | 45.4% |
| Ukraine clean sheet | 33.2% |
| Hungary clean sheet | 35.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420693417 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Hungary are favourites. They win 35.3% of our 100,000 simulations, against 33.2% for the draw and 31.5% for Ukraine. Including the draw, Hungary avoid defeat 68.5% of the time.
1-1, which came up in 15.1% of simulations. Next are 0-0 (13.7%) and 0-1 (11.1%). The likeliest Hungary win is 0-1 (11.1%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 44.9% of simulations. Ukraine keep a clean sheet 33.2% of the time and Hungary 35.7%.
The simulations average 2.15 goals: 1.04 for Ukraine and 1.11 for Hungary. Over 1.5 goals lands 65% of the time, over 2.5 goals 36.4% and over 3.5 goals 17.3%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.