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We simulated IFK Luleå vs Lucksta 100,000 times. IFK Luleå won 57,400 of them (57.4%), the draw came up 21.5% of the time and Lucksta won 21.1%. No single score is common: 1-1 is the likeliest at 9.3%, while the likeliest IFK Luleå win is 2-1 (9.3%). Both teams score in 64.1% of simulations.
Full time 3-1. Before kick-off the simulations had IFK Luleå winning 57.4% and gave this exact score 6.8%.
| IFK Luleå win | 57.4% |
|---|---|
| Draw | 21.5% |
| Lucksta win | 21.1% |
| Most likely score | 1-1 (9.3%) |
| Expected goals | 2.20 – 1.28 |
| Both teams to score | 64.1% |
| Over 1.5 goals | 86.4% |
| Over 2.5 goals | 67% |
|---|---|
| Over 3.5 goals | 45.7% |
| IFK Luleå score first | 63.1% |
| Lucksta score first | 32.7% |
| IFK Luleå clean sheet | 28.4% |
| Lucksta clean sheet | 11.6% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420571065 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
IFK Luleå are favourites. They win 57.4% of our 100,000 simulations, against 21.5% for the draw and 21.1% for Lucksta. Including the draw, IFK Luleå avoid defeat 78.9% of the time.
1-1, which came up in 9.3% of simulations. Next are 2-1 (9.3%) and 2-0 (7.5%). The likeliest IFK Luleå win is 2-1 (9.3%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 64.1% of simulations. IFK Luleå keep a clean sheet 28.4% of the time and Lucksta 11.6%.
The simulations average 3.48 goals: 2.20 for IFK Luleå and 1.28 for Lucksta. Over 1.5 goals lands 86.4% of the time, over 2.5 goals 67% and over 3.5 goals 45.7%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Kambi Group), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.