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We simulated Sheffield Wednesday vs Plymouth Argyle 100,000 times. Sheffield Wednesday won 40,639 of them (40.6%), the draw came up 24.9% of the time and Plymouth Argyle won 34.5%. No single score is common: 1-1 is the likeliest at 11.2%, while the likeliest Sheffield Wednesday win is 2-1 (8.6%). Both teams score in 62.9% of simulations.
| Sheffield Wednesday win | 40.6% |
|---|---|
| Draw | 24.9% |
| Plymouth Argyle win | 34.5% |
| Most likely score | 1-1 (11.2%) |
| Expected goals | 1.65 – 1.50 |
| Both teams to score | 62.9% |
| Over 1.5 goals | 82.6% |
| Over 2.5 goals | 60.6% |
|---|---|
| Over 3.5 goals | 38.6% |
| Sheffield Wednesday score first | 51.4% |
| Plymouth Argyle score first | 43.2% |
| Sheffield Wednesday clean sheet | 22.7% |
| Plymouth Argyle clean sheet | 19.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420647340 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Sheffield Wednesday are favourites. They win 40.6% of our 100,000 simulations, against 24.9% for the draw and 34.5% for Plymouth Argyle. Including the draw, Sheffield Wednesday avoid defeat 65.5% of the time.
1-1, which came up in 11.2% of simulations. Next are 2-1 (8.6%) and 1-2 (7.8%). The likeliest Sheffield Wednesday win is 2-1 (8.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 62.9% of simulations. Sheffield Wednesday keep a clean sheet 22.7% of the time and Plymouth Argyle 19.7%.
The simulations average 3.15 goals: 1.65 for Sheffield Wednesday and 1.50 for Plymouth Argyle. Over 1.5 goals lands 82.6% of the time, over 2.5 goals 60.6% and over 3.5 goals 38.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.